Partnerships

License the Creative Thinking Universe Kids Already Love

Changers Adventures® brings original storytelling, characters, and proprietary print-to-digital technology to schools, publishers, and children’s brands. Built by experts and educators, and ready to license.

World Economic Forum · Future of Jobs Report 2025

Creative thinking ranks among the top five core skills employers need today, and among the fastest growing through 2030. Education and Training is one of the industries where demand is rising fastest.

Schools & edtech

Education Materials & Experiences

License the complete reading aloud learning experience: the Minddoodling® method, Magic Words®, Origin Stories®, Treasure Hunts, the Changers Notebook, plus storyteller and character audio and video. Activities and discussion prompts are built in, ready to use on day one.

Toys, games, audio & media

Character, Story & Game Licensing

Bea, Gad, and Gloman the First Wizard anchor a universe of over 40 stories, ready for audio, apps, games, and merchandise, all linked back to the printed page by Btwx.me® technology.

Publishers

Publishing & Co-Publishing

Co-publish or license the book series. Manuscripts are finished, illustrated, and accompanied by multimedia companion content already in production.

See Magic Words in Action

How a Partnership Works

1. Tell us about you

Your organization, your audience, and what you are trying to build.

2. We scope the fit

Which properties, formats, and territories make sense, and which do not.

3. Pilot or launch

Start with a defined pilot, or move straight to a full agreement.

4. Ongoing partnership

New stories, characters, and technology as the universe expands.

Why Changers Adventures

Built by educators and operators, not licensors. Betsy Weaver, Ed.D. holds a doctorate in Social Policy and Trend Analysis from Harvard University Graduate School of Education, plus master’s degrees from Harvard and Bank Street College of Education. She is a serial entrepreneur who created and successfully exited two niche markets before founding BGG Creative Studio. Alan J. Trinkle, CEO, has spent his career supporting the business, marketing, and product launches of Fortune 500 companies, charities, and non-profits.

The products already exist. Books are published and available. The audio is recorded. The technology works. Partners license finished work, not a concept.

The goal is not more screen time, but better. Technology here exists to start conversations and spark creative thinking, never to replace them.

Child listening to the Changers Adventures audiobook, a reading aloud learning experience

Let's Build Something Together

Tell us a little about your organization and what you have in mind, and we will get back to you personally.

Betsy Weaver, Ed.D.
Founder & Chief Creative Officer
betsy.weaver@bggcreativestudio.com
+1 (617) 435-0586

Alan J. Trinkle
Chief Executive Officer
alan.trinkle@bggcreativestudio.com